Simple Grass Simulation Test

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cem
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Simple Grass Simulation Test

Post by cem »

I was asked to show how an object interacting with grass can be simulated using HairMesh Sim. Here is something I quickly prepared in a few minutes. I can include the .max file in Hair Farm Examples Files, if you'd like to see it.


grass_sim.flv
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grass.jpg
grass.jpg (10.29 KiB) Viewed 29082 times
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visionmaster2
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Re: Simple Grass Simulation Test

Post by visionmaster2 »

Great test Cem !
this is exactly what i need for my video project .
thnak you for sharing
3d-dade
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Re: Simple Grass Simulation Test

Post by 3d-dade »

I love it I always wanted to do that, but the project I could use it in hasn't come in yet.
Stick the file in examples as I'm sure it will come in handy!!
On another note is there a way to instance geometry I'm thinking fethers and plants?

Thanks
Dave.
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cem
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Re: Simple Grass Simulation Test

Post by cem »

3d-dade wrote:On another note is there a way to instance geometry I'm thinking fethers and plants?
Check out the HairTo Instances modifier. It is a very powerful instancing tool. It should be ideal for feathers, among other things.
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Infinite
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Re: Simple Grass Simulation Test

Post by Infinite »

Hey that's cool Cem : ) you can almost feel it! great movement.
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triplegangers (3D Scans and Digital Captures)
3d-dade
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Re: Simple Grass Simulation Test

Post by 3d-dade »

Awsome! I Know I should have read the manual... duhh
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cem
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Re: Simple Grass Simulation Test

Post by cem »

Thanks! This is something I prepared in a few minutes from scratch. You can do much better.

You can now download the .max file here.
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