Fashion Model

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Woodys3d
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Fashion Model

Post by Woodys3d »

Hi all,

I've finished my first character using Hair-farm. I still have to learn some tricks about it, but it's an incredible plugin. With this Fashion Model image I tried to do a shot that could fit in a fashion advertising.

I used max for the low poly modeling and rendering, Zbrush for high-poly modeling, photoshop to create the textures and, obiously, Hair-Farm to do the hair.

Image
anishmations
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Re: Fashion Model

Post by anishmations »

Great job ! nice lighting too.
You could try a bit of hair bump perhaps.. :)
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cem
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Re: Fashion Model

Post by cem »

Great work! :ok:
I see that you also added peach fuzz with Hair Farm. It looks really nice with the back light on the arms.
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Infinite
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Re: Fashion Model

Post by Infinite »

I just saw this on ZBC today, really REALLY impressive work Woody! well done : )
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Woodys3d
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Re: Fashion Model

Post by Woodys3d »

Thanks for the comments!

I'm very happy with the result, but I'm sure I can still do better hairs with this plugin, I need some more experience.
This hair has bump noise on it, a very small fractal noise, but it's hard to notice at this size. How's that noise channel supposed to be used? Is there any specific technique for it?
anishmations
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Re: Fashion Model

Post by anishmations »

Hi Woody, one of the best uses of noise bump on hair was showcased and explained by Lee in this thread here
viewtopic.php?f=13&t=750
Hope it helps you.
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Woodys3d
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Re: Fashion Model

Post by Woodys3d »

Yes, that's really interesting. I think I did it really, really subtle in this character, so that's why it looks too soft. I will keep that in mind for the next ones.
Alexander_Tomchuk
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Re: Fashion Model

Post by Alexander_Tomchuk »

Beautiful work. Hair looks fantastic. The only crit I have is parting looks a bit wide, that's it :)
Congrats! :ok:
Sincerely,
Alexander Tomchuk
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Re: Fashion Model

Post by superrune »

Great work!
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