Search found 76 matches
Re: A head :)
hey thank's!
Hi Cem here is just a test, I will do an other render with better integration, I will show you tomorrow.
here is a preview
Hi Cem here is just a test, I will do an other render with better integration, I will show you tomorrow.
here is a preview
Re: A head :)
haha, I think you have something new to put into the gallery
I will add a little beard under his mouth today and I'll post it again
I will add a little beard under his mouth today and I'll post it again
Re: A head :)
Hi Cem, here an uptade, much better I was working in gamma 2.2 and it was like washing out everythnig ,look much better in gamma 1 for hair. I also tweak them.
Re: A head :)
A gift for you Cem I just post it today, I will probably tweak it a bit more and adding a little beard under his mouht.
Re: A head :)
here is an update
I'm kind of bored of that model right now, don't know if I will put more hair on him ;l maybe I will try a short haircut,something fast to do. but for now, it's that.
I'm kind of bored of that model right now, don't know if I will put more hair on him ;l maybe I will try a short haircut,something fast to do. but for now, it's that.
Re: A head :)
Hi all! and thank's for the comments :) here is an update, I used hairfarm on the cloths, for the little hairs and dust and on his face, the eyebrows look bad because I rendered them as polygon, I will soon rerender tehm with hairfarm and comp them too, and I will try to get hyper real hair ;l gonna...
Re: A head :)
Hi all! Thank you very much for your kind comments :) Here is an update, and yes I will remove the hairs in the texture today haha it's about time . Here are the eyebrows , I made them with amazin hairfarm , convert them to poly and render them , I had to put the aa of vray very hight to get it not ...
A head :)
l! I take a little break of my Conan to do a new head model and try modre the sss2 in vray, Here is some begeinning ont he texturing and some render test, again done with Vray sss2. I had redone new eyes more physically correct then the one I had before. So I will add more details to the bump map on...
- Sat Mar 27, 2010 6:54 am
- Forum: Showcase
- Topic: Conan the destroyer by Bigguns
- Replies: 9
- Views: 26775
Re: Conan the destroyer by Bigguns
thx all!
here is a up of the boot, little comp with a mr render and some textured on it
moontan: What do you mean? I don't understand haha ;l
here is a up of the boot, little comp with a mr render and some textured on it
moontan: What do you mean? I don't understand haha ;l
- Fri Mar 26, 2010 5:56 am
- Forum: Showcase
- Topic: Conan the destroyer by Bigguns
- Replies: 9
- Views: 26775
Re: Conan the destroyer by Bigguns
hey thank's all! I will post wireframe of the sword next post, with turbosmooth(iteration 2) on I guess it was about 270K polys. But the low poly is pretty low, maybe 30K. I will ook at this next time ;l Now I'm doing the boots, so I test hairfarm on it before going to sleep, worked well :) I need t...
- Wed Mar 24, 2010 12:42 am
- Forum: Showcase
- Topic: Conan the destroyer by Bigguns
- Replies: 9
- Views: 26775
Conan the destroyer by Bigguns
Hi all! I want to share with you my upcoming project, I'm converting my Arnold as a Conan version, I tweaked the face and I will add all the hairs, fur and all with hairfarm, can't wait to play with :P So to start here is the sword and some gadjet. the sword is not finish to textured, need to had a ...
- Tue Mar 16, 2010 3:56 am
- Forum: Showcase
- Topic: BETTY GETS HER HAIR REMOTE!!
- Replies: 7
- Views: 20842
Re: BETTY GETS HER HAIR REMOTE!!
WoW very well done! Congrats!
- Wed Mar 03, 2010 5:59 pm
- Forum: Showcase
- Topic: Faking the GI
- Replies: 3
- Views: 17994
Re: Faking the GI
ho yeah great tips Cem thank, I will try it. For now, I did a test with shadow in pass, I get a pass of the shadow with not gi (this one is at 100% in the layer of photoshop) and an other pass of the shadow pass but this time with Gi faked, and I put this one on top of the other layer in photoshop a...
- Wed Mar 03, 2010 5:31 pm
- Forum: Showcase
- Topic: Faking the GI
- Replies: 3
- Views: 17994
Faking the GI
Hi all, Here is a little trick to fake GI, it consist of using and light(you must place the light at the exact same place that the camera is) and uncheck specular on the light and exclude the mesh of the sclap on both lighting and shadow, put that light at little multiplier. IT's not 100 % like true...
Re: Sheep
WOW Awesome!! Can't wait to see more
- Tue Nov 03, 2009 2:13 am
- Forum: Showcase
- Topic: Cartoon Hairstyle
- Replies: 10
- Views: 28335
Re: Cartoon Hairstyle
yeah cool cartoon hehe great!